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تعداد ۹۴۰ پاسخ غیر تکراری از ۹۴۴ پاسخ تکراری در مدت زمان ۰,۲۷ ثانیه یافت شد.

221. CryENGINE 3 cookbook

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Author: Dan Tracy, Sean Tracy

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design

Classification :
QA76
.
76
.
C672
T73
2011

222. CryENGINE game programming with C++, C#, and Lua

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Author: Filip Lundgren, Ruan Pearce-Authers

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Design,Computer games-- Programming

Classification :
QA76
.
76
.
C672
P43
2013

223. Cutting-edge Java game programming

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Author: / Neil Bartlett, Steve Simkin, Chris Stranc

Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)

Subject: Computer games- Programming,Java (Computer program language),Multimedia systems,World Wide Web

Classification :
QA76
.
76
.
C672
,
B37
1996

224. 3D Game Engine Architecture

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Author: \ David H. Eberly.

Library: Library of Foreign Languages and Islamic Sources (Qom)

Subject: Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Real-time programming.

Classification :
QA76
.
76
.
C672
E15
2005
E-book
,

225. 3D Math Primer for Graphics and Game Development

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Author: / Fletcher Dunn

Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)

Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books

Classification :
.
D875
2011
T385

226. 2D artwork and 3D modeling for game artist

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Author: / David Franson

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Computer graphics--Computer programs

Classification :
T
,
385
,.
F73
,
2003eb

227. 2D artwork and 3D modeling for game artists

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: Computer games ; Programming. ;

Classification :

228. 3D game design with Unreal Engine 4 and Blender :

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Author: Justin Plowman.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board

Classification :
QA76
.
76
.
C672

229. 3D game development with Microsoft Silverlight 3

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Author: Gastón C. Hillar.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Three-dimensional display systems.

Classification :

230. 3D game development with Microsoft Silverlight 3

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: dimensional display systems. ; -Silverlight (Electronic resource) ; Computer games ; Programming. ; Three

Classification :

231. 3D game development with Microsoft Silverlight

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Author: / Gast?�n C. Hillar

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Silverlight (Electronic resource),Computer games--Programming,Three-dimensional display systems.

Classification :
QA
,
76
.
76
,.
C672
,
H55
,
2009eb

232. 3D game engine architecture

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Author: / David H. Eberly

Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)

Subject: Computer games--Programming,Computer graphics.,Three-dimensional display systems.,Real-time programming.

Classification :
QA
,
76
.
76
,.
C672
,
E15
,
2005

233. 3D game engine architecture :

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: time programming ; -dimensional display systems ; Real-Computer games ; Programming ; Computer graphics ; Three

Classification :

234. 3D game engine architecture: engineering real-time applications with Wild Magic

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Author: Eberly, David H.

Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)

Subject: Programming ، Computer games,، Computer graphics,، Three-dimensional display systems,، Real-time programming

Classification :
QA
76
.
76
.
C672
E15
2005

235. 3D game engine architecture : engineering real-time applications with Wild Magic

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Author: Eberly, David H.

Library: (Semnan)

Subject: ، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming

Classification :
QA
76
.
76
.
C672
E15

236. 3D game engine design

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Author: / David H. Eberly

Library: Imam Reza International University library and information center (Khorasan Razavi)

Subject: Computer graphics,Computer games--Programming,Three-dimensional display systems,Real-time programming

Classification :
EB
,
T385
.
E373
2001

237. 3D game engine design: a practical approach to real-time computer graphics

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Author: Eberly, David H.

Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)

Subject: ، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming

Classification :
T
385
.
E373

238. 3D game engine programming

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Author: Zerbst, Stefan.

Library: Library of Razi Metallurgical Research Center (Tehran)

Subject: ، Computer games- Programming,، DirectX

Classification :
QA
76
.
76
.
C672
Z47
2004

239. 3D game engine programming

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Author:

Library: Central Library and Documents Center of Mazandaran University (Mazandaran)

Subject: DirectX. ; Computer games ; Programming. ;

Classification :

240. 3D game engine programming

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Author: Stefan Zerbst with Oliver Düvel.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: DirectX.,Computer games-- Programming.

Classification :
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