221. CryENGINE 3 cookbook
Author: Dan Tracy, Sean Tracy
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design
Classification :
QA76
.
76
.
C672
T73
2011


222. CryENGINE game programming with C++, C#, and Lua
Author: Filip Lundgren, Ruan Pearce-Authers
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming
Classification :
QA76
.
76
.
C672
P43
2013


223. Cutting-edge Java game programming
Author: / Neil Bartlett, Steve Simkin, Chris Stranc
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Java (Computer program language),Multimedia systems,World Wide Web
Classification :
QA76
.
76
.
C672
,
B37
1996


224. 3D Game Engine Architecture
Author: \ David H. Eberly.
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA76
.
76
.
C672
E15
2005
E-book
,


225. 3D Math Primer for Graphics and Game Development
Author: / Fletcher Dunn
Library: Central Library, Center of Documentation and Supply of Scientific Resources (East Azarbaijan)
Subject: Computer games -- Programming,Computer graphics,Computer science -- Mathematics,Electronic books
Classification :
.
D875
2011
T385


226. 2D artwork and 3D modeling for game artist
Author: / David Franson
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics--Computer programs
Classification :
T
,
385
,.
F73
,
2003eb


227. 2D artwork and 3D modeling for game artists
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

228. 3D game design with Unreal Engine 4 and Blender :
Author: Justin Plowman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Blender (Computer file),Computer games-- Development.,Computer games-- Programming.,Computer graphics.,Computer games-- Programming.,Computer graphics.,GAMES / Board
Classification :
QA76
.
76
.
C672


229. 3D game development with Microsoft Silverlight 3
Author: Gastón C. Hillar.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Three-dimensional display systems.

230. 3D game development with Microsoft Silverlight 3
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: dimensional display systems. ; -Silverlight (Electronic resource) ; Computer games ; Programming. ; Three

231. 3D game development with Microsoft Silverlight
Author: / Gast?�n C. Hillar
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Silverlight (Electronic resource),Computer games--Programming,Three-dimensional display systems.
Classification :
QA
,
76
.
76
,.
C672
,
H55
,
2009eb


232. 3D game engine architecture
Author: / David H. Eberly
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Computer graphics.,Three-dimensional display systems.,Real-time programming.
Classification :
QA
,
76
.
76
,.
C672
,
E15
,
2005


233. 3D game engine architecture :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: time programming ; -dimensional display systems ; Real-Computer games ; Programming ; Computer graphics ; Three

234. 3D game engine architecture: engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: Central Library and Information Center of Ferdowsi University of Mashhad (Khorasan Razavi)
Subject: Programming ، Computer games,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15
2005


235. 3D game engine architecture : engineering real-time applications with Wild Magic
Author: Eberly, David H.
Library: (Semnan)
Subject: ، Computer games --Programming,، Computer graphics,، Three-dimensional display systems,، Real-time programming
Classification :
QA
76
.
76
.
C672
E15


236. 3D game engine design
Author: / David H. Eberly
Library: Imam Reza International University library and information center (Khorasan Razavi)
Subject: Computer graphics,Computer games--Programming,Three-dimensional display systems,Real-time programming
Classification :
EB
,
T385
.
E373
2001

237. 3D game engine design: a practical approach to real-time computer graphics
Author: Eberly, David H.
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: ، Computer graphics,Programming ، Computer games,، Three-dimensional display systems,، Real-time programming
Classification :
T
385
.
E373


238. 3D game engine programming
Author: Zerbst, Stefan.
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Computer games- Programming,، DirectX
Classification :
QA
76
.
76
.
C672
Z47
2004


239. 3D game engine programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: DirectX. ; Computer games ; Programming. ;
